Post by Sokanon on May 11, 2011 14:07:07 GMT -5
Author’s Notes[/u]:
If you want to pull maximum raid DPS as a Cleric, do NOT play Inquisitor. This guide is merely a means for those who wish to play a ranged DPS soul and to be the best at it. If you want to pull maximum DPS as a cleric, I recommend the 31/24/11 Dru/Sham/Inq melee build, it is 200+ dps better. Patch 1.2 DID buff us, despite its annoyances, but we are still far behind where we should be.
Some changes I recommend:
- Take BoD via L&D off its cooldown
- Increase the SP coefficient of BoJ or remove its normalization. Our talent Castigation, while it lowers the cast time of BoJ, it also lowers its damage (100+ damage per hit).
- Change Nysyr’s Rebuke, it’s a nice talent for PvP, but it doesn’t belong in the 51pt tree of a PvE DPS soul. Cabalist is clearly our PvP soul.
This guide is meant to be more formal and less theorycrafting than my previous one. My original guide can be found here.
Why Bring Inquisitor?[/u]
Stat Priority[/u]
Crit Rating: stack until you reach a *recommended* 50% raid buffed. This should provide you with maximum Corporal Punishment uptime
Intelligence: provides 1 crit rating per and .26 sp
Focus: Raid cap is 220
Spell Power: Begin stacking after you’ve reached the recommended crit ratio
Wisdom: increasess mana regeneration by .33 and spell power by .76 per
Armor and Recommended Usage[/u]
Armor of Awakening: increases spell damage by 5%, critical hit rating by 5%, mana regeneration by 10%, and increases damage taken by the cleric by 5%
Recommended: All PvE circumstances unless it runs the risk of death.
Armor of Devotion: increases Spell Power and Spell Crit by 42
Recommended: PvP or when an increased chance of death from mechanic is forseen
Armor of Treachery: increases armor by 215 and Endurance by 50
Recommended: Tank or when an increased chance of death from mechanics is forseen
The Builds[/u]
Top Raid DPS 51/11/4 inq/sent/ward
Pros[/u]
Cons[/u]
Second Best 46/10/10 Inq/sent/sham
Pros[/u]
Cons[/u]
DPS Rotation and Tips[/u]
Single Target Rotation:
Fanaticism + Sanction Heretic
Vex
[if in raid] Soul Drain (maintain this debuff at all times if you're raiding)
BoJ spam
(little trickier here):
- Did L&D proc? If yes, use it. If no, keep with the above rotation.
- Did L&D proc but BoD is on CD? See below
- Is the duration of BoD <4seconds or >4 seconds? If <4 seconds, use Harsh Discipline. If >4 seconds, use Shards of Light.
AoE Rotation:
Fanaticism + Soul Drain
Will targets live long enough to dot? If yes then multi-target Vex, if no then go to next step…
Is Soul Drain up? If yes cast, if no use Circle of Oblivion
Tips[/u]
- Only use Fanaticism with Sanction Heretic or Soul Drain. They receive the highest benefit.
- Make use of Waterjet while moving, or if casting BoJ/BoD would force you to wait before refreshing DoTs
Final Notes[/u]
The DPS increase from 1.1 to 1.2 is approximately 90 dps as seen on the target dummy, TBD in raid environment. I was averaging 650, now I average 740 with the raid spec, 715 with the second.
**Managing 1100dps single target in a raiding environment**
Other specs were tested and proven inferior, these specs included but are not limited to:
51/10/5 Inq/sent/cab
46/10/10 inq/sent/cab
51/15/0 inq/cab/sent
Hope you enjoyed the write-up and you can look forward to future updates! Keep fighting for Inquisitor DPS!
If you want to pull maximum raid DPS as a Cleric, do NOT play Inquisitor. This guide is merely a means for those who wish to play a ranged DPS soul and to be the best at it. If you want to pull maximum DPS as a cleric, I recommend the 31/24/11 Dru/Sham/Inq melee build, it is 200+ dps better. Patch 1.2 DID buff us, despite its annoyances, but we are still far behind where we should be.
Some changes I recommend:
- Take BoD via L&D off its cooldown
- Increase the SP coefficient of BoJ or remove its normalization. Our talent Castigation, while it lowers the cast time of BoJ, it also lowers its damage (100+ damage per hit).
- Change Nysyr’s Rebuke, it’s a nice talent for PvP, but it doesn’t belong in the 51pt tree of a PvE DPS soul. Cabalist is clearly our PvP soul.
This guide is meant to be more formal and less theorycrafting than my previous one. My original guide can be found here.
Why Bring Inquisitor?[/u]
- 7% additional magic damage debuff provided by Soul Drain (stacks with all others... YES it's been tested, don't believe me do it yourself, tired of hearing your untested BS)
- AoE DPS is only slightly below an SC, but we provided ^^ to increase SC and others in raid
- It's another cleric, capable of other roles if the need should arise
Stat Priority[/u]
Crit Rating: stack until you reach a *recommended* 50% raid buffed. This should provide you with maximum Corporal Punishment uptime
Intelligence: provides 1 crit rating per and .26 sp
Focus: Raid cap is 220
Spell Power: Begin stacking after you’ve reached the recommended crit ratio
Wisdom: increasess mana regeneration by .33 and spell power by .76 per
Armor and Recommended Usage[/u]
Armor of Awakening: increases spell damage by 5%, critical hit rating by 5%, mana regeneration by 10%, and increases damage taken by the cleric by 5%
Recommended: All PvE circumstances unless it runs the risk of death.
Armor of Devotion: increases Spell Power and Spell Crit by 42
Recommended: PvP or when an increased chance of death from mechanic is forseen
Armor of Treachery: increases armor by 215 and Endurance by 50
Recommended: Tank or when an increased chance of death from mechanics is forseen
The Builds[/u]
Top Raid DPS 51/11/4 inq/sent/ward
Pros[/u]
- Maximizes spell power bonus on Vex and Sanction Heretic (total of 65%)
- Provides minor off-healing via Healing Breath, Healing Spray, and Healing Current
- Allows for movement based DPS via Waterjet
- Maintains the highest DPS output of any current ranged soul combination
Cons[/u]
- AoE dps is less than that of some hybrids, specifically where Cabalist is concerned
Second Best 46/10/10 Inq/sent/sham
Pros[/u]
- Provides 3% damage reduction to counter Armor of Awakening’s 5% damage taken
- Maintains second highest damage for Inquisitor builds
- Provides an extra 20% bonus critical strike damage (totaling 60%)
Cons[/u]
- At least 2 wasted points to obtain 20% bonus critical strike damage
- More reliant on critical hits to maintain its damage output due to the spellpower loss on Vex and Sanction Heretic
- Less off-heals than the top build
- No ability that allows for DPS while moving
- AoE is the same as the first build
DPS Rotation and Tips[/u]
Single Target Rotation:
Fanaticism + Sanction Heretic
Vex
[if in raid] Soul Drain (maintain this debuff at all times if you're raiding)
BoJ spam
(little trickier here):
- Did L&D proc? If yes, use it. If no, keep with the above rotation.
- Did L&D proc but BoD is on CD? See below
- Is the duration of BoD <4seconds or >4 seconds? If <4 seconds, use Harsh Discipline. If >4 seconds, use Shards of Light.
AoE Rotation:
Fanaticism + Soul Drain
Will targets live long enough to dot? If yes then multi-target Vex, if no then go to next step…
Is Soul Drain up? If yes cast, if no use Circle of Oblivion
Tips[/u]
- Only use Fanaticism with Sanction Heretic or Soul Drain. They receive the highest benefit.
- Make use of Waterjet while moving, or if casting BoJ/BoD would force you to wait before refreshing DoTs
Final Notes[/u]
The DPS increase from 1.1 to 1.2 is approximately 90 dps as seen on the target dummy, TBD in raid environment. I was averaging 650, now I average 740 with the raid spec, 715 with the second.
**Managing 1100dps single target in a raiding environment**
Other specs were tested and proven inferior, these specs included but are not limited to:
51/10/5 Inq/sent/cab
46/10/10 inq/sent/cab
51/15/0 inq/cab/sent
Hope you enjoyed the write-up and you can look forward to future updates! Keep fighting for Inquisitor DPS!